IMMERSION AND SIMULATION
On this week’s lecture we learned about immersion and simulation. It was quite interesting and a bit different as the other lectures.
The term is widely used for describing partial or complete suspension of disbelief enabling action or reaction to stimulations encountered in a virtual or artistic environment.
‘[T]he reader plunges under the sea (immersion), reaches a foreign land (transportation), is taken prisoner (being caught in a story, being a captured audience), and loses contact with all other realities (being lost in a book).’ (Ryan, 2001, p. 93).
An effortless, immediate turning of code into content, that is achieved through familiar metaphors and aesthetic features.
deep mental involvement in something.
“a week’s immersion in the culinary heritage of Puglia”
If you would like to know more about immersion:
‘Fiction treats the visit as vacation and mobilizes all the powers of language to strengthen the bond between visitor and the textual landscape.’ (Ryan, 2001, p. 95)
‘To survive immersion, we must take oxygen from the surface, stay in touch with reality’ (Ibid, p. 97).
An assumption or imitation of a false appearance or form.
The representation of behavior or characteristics of one system through the use of another system, especially a computer program designed specifically for this purpose.
1. The act or process of simulating.
2. An imitation; a sham.
3. Assumption of a false appearance.
I remember, I used to play with Sims when I was a little child. Actually, there was time when, playing with this video game was my favourite pastime. This is a life simulation video game series, developed by EA Maxis and published by Electronic Arts. It is one of the best-selling video games series of all time. The player creates virtual people called “Sims” and places them in houses and helps direct their moods and satisfy their desires. Players can either place their Sims in pre-constructed homes or build them themselves.
This is the trailer of the latest edition: Sims4